Showing posts with label itemid. Show all posts
Showing posts with label itemid. Show all posts

Monday, May 19, 2014

Revamping the items subsystem, oh my

There is a major surgery in progress at Jabbithole, the way it handles items is being reworked from the ground up. The fun part is to be compatible with the items already imported. Why the hassle? Read on and you'll know.