Showing posts with label bug. Show all posts
Showing posts with label bug. Show all posts
Monday, June 2, 2014
Where the streets have no name
Apparently there are small pocket zones in the game that don't belong to a valid zone. What I've seen so far are small spaceships that you need to visit to slap someone for a quest (not shiphand missions, those are implemented properly). Targeting creatures in these Limbo zones threw an addon error, the latest update fixes this issue.
Tuesday, May 13, 2014
A little bit more about the zone bleeding bug
During the past few days quite a few addon updates has been released, addressing zone saving bugs. If you are interested, here is what happened and how the bug will be dealt with.
Labels:
addon,
bug,
internals,
solution,
zone bleeding
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